The course examines the history, theory and practice of representation and the production of architecture. We will see that projective systems have affected our understanding of space through the evolution of media such as painting, photography, film and computer generated imagery. With the aid of 3D tools bundled into the on-line platform called Second Life we will formulate possibilities for the production of architecture.
We will perform as LOL architects and be located at The Office, in Second Life .
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